Welcome... I am a 3d character artist and digital sculptor (Formerly traditional.) I have worked professionally on a variety of subjects including a large range of military and portraiture themed subjects. Many of my sculpts are now commercially available. Prior to running my own miniature figure business I have previously worked for UK figure manufacturers including Badger 3D, RDG Minis and Mitches Military Models, in addition to producing my own range of figures. While I now work predominantly in Z Brush, I am also experienced with substance designer / painter, Maya, photoshop and blender (limited). Depending on the requirement, my workflow involves character rigging and texture mapping (if used for a game asset for example) or a different approach if the models sole requirement is to be 3D printed and made into a miniature figure. (More info on About page). My portfolio contains several images from recent projects as well as general artwork examples. I can be contacted directly via info@markscharacterstudio.com